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"Legend Of" Mission
2nd Mission being made; "Faceless", which is actually the prequel to "Legend Of".
Front View of the forest guard station. Strange things have been happening in the woods, so the guards have taken all travelers off the roads and housed them in the forest guard stations for the night.
Unfortunately for Garrett, his caravan was stopped and brought to forest Guard Station 5. For reasons unknown, forest Guard Station 5 has been neglected. It's basement is sealed shut with mud, and most equipment that is normally the mainstay at a guard station has been moved out. Little remains here that is of much use to anyone still living. But even then, it's not always the surface that shows it's heart.
On the way over, Garrett met a most interesting kid in his caravan. He claimed to have seen Garrett once before on his property, going down to "visit his ancestors." Since then he has had nightmares, and seen things in his sleep. And for some reason he has run off, out into the night without telling anyone, but leaving you a note. He seems to think there's something out there.
Email:   dariod@cox.net
Now poor Garrett has to go find him.Though, perhaps this isn't all just a bad misfortune. Driven by curiosity and a strange likeness to the kid, Garrett goes out to find him and uncover the secrets of forest Guard Station 5. Garrett wonders to himself what drives him. Perhaps he sees himself in that kid. Perhaps the way he disappeared, like a dream, asking him to follow, allures him. Whatever it is, he just knows one thing: there is no pricetag on this one. If he goes, and gets himself killed, it was all for nothing.
Excerpts from the first mission - screenshots on top..
[from Minelog: The daily progress report and discussion in the mines]

(from the 11th, Chase writing)   Here's what I think, everybody:
   Come on! We aren't even a hundred feet underground! What could we possibly find besides old toothpicks and outhouse paper? I know what's really going on. I don't want to argue with you guys, so I'll write it, like Penelikan. (Great method, Penelikan. If you can't tell someone, write it to them.)

   Okay, I think it's obvious that since that boy reported seeing a Desmod out in the forest that EVERYBODY's gonna be all interested to know if there's really such thing as the Lebab Caves. Of course, to mayor Dumbhead, this means either do something about it or look bad. His answer is to dig down around the prison, where the caves are supposed to be, and look for them, no matter how stupid and deadly if it's true.
   And to the Prison Master, naturally it's a stupid idea to him, too. I mean, HE doesn't want anyone down there snooping around for some fairytale caves. So the mayor hires US, we tour the prison, the bastard gets mad and says to go dig in the playground. So here we are.
  ... [more later]
[from Worried: A Librarian's Diary]

   Anyway, she came into my room and sat on my bed for a long time, and we talked. She said she couldn't sleep because she isn't used to the nighttime forest. I guess the sounds scare her. I don't get it though, because I wasn't hearing anything last night. Not even the frogs. I guess something upset them. I ALWAYS hear frogs. The only time I ever hear them stop is when guards walk by, or when I walk by.
    She said how it seems like things will change right outside your window, and I explained how a forest will often do that, because it's alive. She said it seemed at times like someone was walking by, because of the change in atmosphere and what you hear, and that feeling like something's approaching because the steady growing of your imagination amplifies your awareness of it.
She listened, and laughed, reminding me childishly of a poem from an old story that goes,
  Tossing and turning
  because something's in the air,
  If your pals can't sleep
  the Desmod is there."

    I don't think the poem did me much good. That old campfire story about the Desmod takes place right HERE, out in the forest. It bothers me mostly, I guess, because people are saying they've seen it now. The story goes that it came from the caves deep beneath the prison, and now stalks the forest at night, slowly, using it's freaky eyes to stare at campers through the bushes, keeping them awake for hours without them knowing it's there.
    I only have a little ink left, so I'll finish here. Last night we wanted to go sleep on those couches on the library's third floor, where we feel more secure, but those miners from the city were spending the night up there because they're too afraid to sleep in their mine at night on the 13th. The wierder among them told me it's because something has been scaring them. I guess they're scared because the reports of "something's outside my window" are back, and because they sleep in a... well, cave.    Right now I'm on the third floor writing on one of the couches. Sister's across the rug, asleep on the other couch. There's a large, beautiful orange moon outside flooding through the big windows onto the floor, and some low clouds passing by.
    And if there is a Desmod, it's somewhere in those trees watching me, right now. Because the night's almost over, and I haven't gotten a wink of sleep.
[Minelog, continued.]

(from the 16th, Penelikan writing)   I seriously recommend you two grow up and behave like adults. I mean, come on! You guys need more excitement in life. Of course, if you both really DID see something, I suggest it was just your imaginations, also considering that we work in a scary enough place, in a scary enough area, that's part of a scary enough story. Certainly you guys have too much fuel for imagination out here. I mean, I admit I do too sometimes, but this is...
   I don't feel like writing anymore. I'll go dig some before dinner. Nothing happened in the mines today.

Progress Report for the Evening of the 17th.

   Chase addressing. I agree, Penelikan, that we have fuel for some wild thought out here, but I know what I saw and it was what certainly appeared to be real to ME. I know Gile is just a little nutty sometimes - no offense... nutty when he wants to be, but two men seeing the same thing says a lot more than just one. If logic is the thing here, then you'll just come back and remind me of all the other nutcases who see the same things around here... the White Deadman, or the Blood Rat, are two that come to mind. See, just because Pagans used to say they saw them doesn't mean they were real.

   We could argue about it all night, but I want to draw a line by saying and SHOWING a little logical test that Gile and I did today to prove it. We each seperated ourselves, and Hodger is our witness, and drew exactly what we saw. Our drawings are almost EXACTLY the same! I know you're working tunnel four with Flint and Milans, so I'll just show you the drawings tonight at dinner.
   Nothing else of interest happened in the mines today. We keep forgetting to report the mines first.

Progress Report for the Evening of the 18th.

   Flint addressing. Either my tunnel is getting softer, or I'm getting stronger. Guys, this is scaring the hell outa me. I can't sleep anymore and neither can anyone else. I want it all to stop right here, right now. I can't take much more of this. Penelikan told me earlier today that he admitted seeing the Desmod too. Now that's enough. I want to bury these mines, say the dirt is too hard, and go. Get someone else to do it. Anyway, the bottom line is STOP. I can't take it. Okay? Let's talk about something else at dinner. Flint out.

Progress Report for the Evening of the 19th.

   Hodger addressing. Nothing of interest happened in the mines today.

Progress Report for the Evening of the 20th.

   Milans addressing. Nothing of interest happened in the mines.

Progress Report for the Evening of the 21st.

   Gile addressing. Nothing of interest happened in the mines today. Hodger's leg is a lot better and the dirt is softer in both tunnels.
The moon, outside the library. This is also near the main prison's entrance.
A staircase in the Library. Set in the forest, the Library and prison are isolated from the city, and house both legend and mystery. Also in the vicinity is the above-ground branch prison, and a small mining operation funded by the city, intended to calm the people's recent fears about the under and above-ground legends.
The newest dig was supposed to be an expansion for the miners' personal comfort. For some reason, they abandoned the mine after that.
The Library from the front. This Library holds books of old and oddity, as well as many more recent works and stories.
   It is strange that the Library itself has a past not unlike many stories. It once served as some kind of hub for a people that many don't believe ever existed. Though the Library screams it's dark past in it's books, her readers pay no heed, and receive her story as though it was meant simply to enjoy.
   The very, very few who believe are those who have seen. It is they who insist to themselves that something is growing wrong. More, and more, each day, the winds of danger pick up and wake the waters of peace...
Screenshots of special interests - All from Legend Of
Temporary holding cells in the branch prison.
A squashing chamber. (unfinished)
Good thing every mission doesn't have goofy lighting like this.
A bridge in the mines. (Unfinished)
Dromed Color Table for Lights.
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UT/DX2 Misc Page
2nd Thief Page for Faceless
2nd Thief Page for Faceless
Mission and Progress Page
Dromed Page
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