============================================================= 09 June 2002 ============================================================= Title : The Sisterhood of Azura Pt1 - Estheridge Filename : sofa1a.zip Author : Ben Hur Contact info : axiomarchives@btinternet.com Homepage : http://www.btinternet.com/~axiomarchives/ Date of rerelease : June 9 2002 Version : 1.b Description : " You are returning to the town of Estheridge to track down an old friend. The town itself is under the direct control of The Sisterhood of Azura. There is more going on than they would have you believe. The Guild have dispatched a mercinary named Joshua to the town to retrieve the Hammerite artifact The Eye unless you can stop him. " ============================================================= * Play Information * Game : Thief 2 Level Names : Estheridge File names : miss17.mis Difficulty Settings : Sorta Equipment store : No. Map/Automap : Yes New graphics : No New sounds : Na New conversations : No New models : No EAX Support : No Multi language support: No. Briefing : No. ============================================================= * Construction * Base : From scratch. Map Size : Quite big Build Time : A few months ! Build Info : This is only my 2nd ever map. ============================================================= * Loading Information * Runs from Dark Loader. Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole "sofa1.zip" file into whatever folder/directory you want to on your hard drive, then in Darkloader setup, point to this folder/directory, and the mission should show up in the Darkloader main screen. ============================================================= * Thanks To * Everyone who wrote the good tutorials I learned from. The good people at TTLG forum. ============================================================= * Copyright Information * This level is © by Ben Hur Distribution of this level is allowed in any way, shape, or manner you wish. However, you should leave the mission intact and give me credit for it (not that you'd want to claim credit for this mission!). It's all yours :-) This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. =============================================================