============================================================================= December 18, 2002 ============================================================================= Too Good To Be True Author : THEthief (Rachel Ford) Contact Info : rachel@triver.com Homepage : -------- Date of Release : December 18, 2002 Description : "Count Richmond, one of the wealthiest men in existence, is throwing a surprise, weekend-long, party, starting this evening, in honor of his daughter, Theresa's, engagement - a surprise to Theresa, that is; most everyone else is aware of it. Myself included - Jenivere works as a maid to Count Richmond, and slipped out a list of invited guests, which she passed onto me... The list is long, and only the very wealthy are invited...but I'm sure Count Richmond won't mind if I drop in for a quick 'visit' - after all, once I'm done 'visiting', I certainly won't be hurting for cash... Getting in should be easy - there's a large tree outside the gate - with a branch that extends over the wall; the front entrance guards retire at 10:00...that'll be my cue. A collection of the richest people in the world will be there, along with their favorite jewels, each trying to out-do the other, with displays of wealth - and, let's not forget the lavish presents Theresa will be given! Also security is unbelievably low...if I didn't know better, I'd say this was too good to be true..." Briefing : Yes ============================================================================ * Playing Information * Game : Thief 2 Mission Title : Too Good To Be True File Name : miss20.mis Difficulty Settings : Yes Equipment Store : Yes Map : Yes Auto Map : No New Graphics : Yes New Sounds : Yes Multi-Language Support : No Briefing : Yes Length : 1/5 minunte Size : 5.49 MB's Difficulty Level Info : (Names of Difficulty Levels, if applicable) Fair, Master, Expert * Construction * Base : from scratch Build Time : Two weeks NOTE: Do not finish your final objective until you have explored the entire mission - otherwise, once your loot and other objectives are finished, the game will end, whether you have finished exploring or not. :-) Credits: Mission - myself Textures - Thief 2, Baltaro, and myself Briefing (advice, tips and tools) - ThorinOakenshield Briefing (creation) - myself Thanks to ThorinOakenshield, and everyone else who has assisted me, whether by answering questions, giving advice, etc. - thank you very much! :-) Copyright: This level is copyrighted; feel free to distribute it as much as you like, but please leave it intact - do not make an alterations without my express permission. This mission is not endorsed by Looking Glass Studios or Eidos Interactive. :-)