Thieves' Highway- A Thief 2 Fan Mission by Uncadonego
contact me at firstname.lastname@example.org
Release Date: Oct 30, 2005
This mission is not meant to be complicated. There is no huge mystery to unlock, no major objectives to hurdle. It's a mission meant for people to have fun climbing the
rooftops of Dayport, snooping everywhere the can find, and stealing loot galore.
A while back you cleaned out the Escarpment Gallery. You assumed that the curator's
career would be finished, but you were surprised to see his name in the Dayport Society Page. James David Figalily has a new exhibit on the west end at the Fembound Gallery. You just can't resist easy pickings, and plan on hitting his new establishment tonight.
Thanks to beta testers!!!: maloo, Dussander, Dafydd,& Schwaa.
Missions need to be played so they can be tweaked, and beta testers are an invaluable part of the mission building process.
As always, I must give special thanks also to Nightwalker for putting up with constantly being pestered by me during the entire mission process. I must be more annoying to her than a little kid constantly tugging on her pantleg, but she always has comments and suggestions for me.
Game :Thief 2 The Metal Age
Mission Title :Thieves' Highway
File Name :miss20
Difficulty Settings :Yes
Equipment Store :No, but a factory to manufacture some equipment in game
Map :No, it wouldn't help you much anyway, crawling out of windows,
rope arrowing and jumping everywhere.
Difficulty levels simply involve a higher loot requirement. The map doesn't change. You may run into a greater number of AI, and perhaps have less equipment.
Base :A hearty chicken stock.
Build Time: :About 4 months, give or take. June 5th to Oct. 25, with time off for
Runs from Darkloader. Just leave the zipped file unzipped and put it in the folder/directory where you store your FM's.
This level is © by Uncadonego
Distribution of this level is allowed as long as it is free and the package is kept intact.
No one may edit and re-distribute this mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos