Return to Tarnhill
A lost Strife mission
By Ricebug & Xorak
Release Date: 1 Aug 2013
Garrett thought that his time in Tarnhill was put behind him. He had sent the time travelers back to the future. Governor Meech had been terminated. The homes and property Meech had stolen from the people were returned to the rightfull owners. Unfortunately, word has it that certain monks--hanger-on-ers to the bogus religious cult Meech had created--were secretly experimenting with time travel, using technology left behind by the People of the Future. Not wanting the future to repeat itself, Garrett decides to return to Tarnhill, against the wishes of his sweetheart, Maggie.
Credits
Mission gamesys: Pinkdot, Haplo
Custom Objects: Daraan (trees, bushes)
Digital Nightfall (COSAS collections)
Greenhorn (bushes, plants, grass)
LarryG (windows, rat model)
Nameless Voice (gates, locket)
Jason Otto (enhanced AI models, toilet, sink, wires)
Pinkdot (doors, columns, wall lantern, benches, tables, monk AI)
Ricebug (3D grass effect)
R Soul (brazier, jug, vase)
Sliptip (flame & water FX)
Textures: Serious Sam, The Second Encounter (Croteam)
Castle Wolfestein (iD Software)
Rogue Entertainment/Velocity, Inc (Strife)
Custom Scripts: Nameless Voice
Quality Control: dBrilliant
Guff
itllrun10s
Ravenhook
Soldi
Stefan_Key
Undead Gamer
Zappenduster
Translators: Stefan_Key (French)
Zappenduster (German)
Soldi (Russian)
This level was neither made nor supported by Looking Glass Studios or Eidos Interactive.