=================================================================================== 2002 APR 01 =================================================================================== Author: xarax Contact Info: xarax@email.com Date of Release: 2002 APR 01 (update 1.9t) Last known web page: http://www.angelfire.com/games4/xtarka0 Description: After obtaining the Mystic Heart and the Mystic Soul, I realized that The Menace would soon be after me. The information that I learned from the Keepers will aid me in my quest to destroy The Menace. The crystals are the secret to empowering The Menace, as well as to destroying The Menace. If I can find the proper way to use the crystals, then I can destroy The Menace. However, I'll need to find more teleportation technology. It appears that only Keepers and I can use such technology; ordinary folk cannot. Somehow, I am more closely connected with the Keepers than I would care to admit. =================================================================================== * Playing Information * Game: Thief Gold Mission Title: Heart and Soul File Name: Miss20.mis Difficulty Settings: Yes Equipment Store: No Map: Yes Auto Map: No New Graphics: No New Sounds: Yes Multi-Language Support: No Briefing: No Difficulty Level Info: normal, hard, expert. * Construction * Base: Scratch Build Time: 10 weeks =================================================================================== This mission is a *short* sequel to "The Varyx Obelisk". Garrett has obtained the Mystic crystals and must now use them to destroy The Menace. The Keepers exert strong influence over the Hammerites, including converting them to Haunts to serve as sentinels that are immune to The Menace. The Menace is a former Hammerite Priest that is immune to all attacks. Only the crystals can activate the receptacles that will destroy The Menace. Note: There are hints, subtle and not-so-subtle, sprinkled throughout the mission. LISTEN CAREFULLY TO GARRETT; he can sense when something is out of the ordinary. In particular, remember to "duck and crawl" when you find a chalkmark "X" on the floor. Expert: You cannot kill any creature, blackjack is allowed, but frowned upon. Master: Expert restrictions plus you cannot harm any creature (no blackjack). Ghost: Master restrictions plus you cannot harm or alert any enemy creature. =================================================================================== This mission was built specifically for ThiefGold. Thief:TheDarkProject players may experience gameplay bugs, crashes, which prevent completion of the mission. =================================================================================== I maxed out on sound rooms, objects, and terrain brushes. I wanted to do so much more with this mission. Oh well, I hope you enjoy it! =================================================================================== * Loading information * DarkLoader ready =================================================================================== Thanks to; Tels For GenVBR and CowGEN (RIP). I hope Tels finds another wonderful 3D first person game to reverse engineer and make more user-friendly. ;) Datoyminatah (Wes Morrison) For his statue-like models. All of my beta testers. TTLG Forums, I couldn't have done this without the contributions to the Thief Editors' Guild discussion forum. Looking Glass Studios (LGS) (RIP) for Thief:The Dark Project, Thief Gold, and Thief II. =================================================================================== * Copyright Information * This level is Copyright © 2002 by Jeffrey D. Smith (aka xarax) Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission. These distribution rights are granted subject to the Looking Glass Studios DromEd license agreement and subject to the author's copyright. Any resemblance in this mission to copyrighted material outside of the Looking Glass Studios "Thief" game series is purely coincidental and unintentional. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.