DooM: The first two missions of Knee Deep In the Dead
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Author : Terry ‘’Ricebug’’ DeLaney
Contact info : ricebug@cableone.net
Date of release : 12/2007
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These are the first two maps of the original DooM, made by iD Software. It was made for Thief II
for a couple of reasons:
1. For us old-timers to remember the good ol’ days.
2. To re-create a tiny piece of the DooM universe for those who can no longer run the game on the
newer machines.
The architecture is 99% to scale from the original DooM, although certain liberties were taken to
accommodate Garrett’s height and abilities (the DooM player was shorter, and he couldn’t jump
or climb). There is no loot, only one readable, and very economic objectives. Enemies were added
just to maintain interest.
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Playing Information
Game : Thief : The Metal Age
Mission Title : Hangar (Yes, this is what the first level was called.)
File Name : miss21.mis
Difficulty Settings : Yes (In AI settings only)
Equipment Store : No
Map : No
Auto Map : No
New Graphics : No
New Sounds : No
New Textures : Imported from DooM
New music : No
Multi-Language Support : No
Briefing : No
Difficulty Level Info : Grunt, Sergeant, Officer
Construction : : From scratch
Base : No
Build Time : 6 months, in my spare time
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Credits
iD Software
Sensor Based Systems, for the excellent DooM level editor, DeeP97
Beta Testers: SirFreddieM, Gloria Creep, Eigenface
Loading Information
Place this zip file in the folder where you keep your other Fan Missions. Run from DarkLoader
Copyright Information
Distribution of this level is allowed as long as it is free and the package is kept intact.
You may include this level in any map pack without my permission.
You may edit and re-distribute this mission without my express permission.
This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or iD Software.