DooM: The first two missions of Knee Deep In the Dead

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Author : Terry ‘’Ricebug’’ DeLaney

Contact info : ricebug@cableone.net

Date of release : 12/2007

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These are the first two maps of the original DooM, made by iD Software. It was made for Thief II

for a couple of reasons:


1. For us old-timers to remember the good ol’ days. 

2. To re-create a tiny piece of the DooM universe for those who can no longer run the game on the

newer machines.


The architecture is 99% to scale from the original DooM, although certain liberties were taken to

accommodate Garrett’s height and abilities (the DooM player was shorter, and he couldn’t jump

or climb). There is no loot, only one readable, and very economic objectives. Enemies were added

just to maintain interest.

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Playing Information


Game : Thief : The Metal Age

Mission Title : Hangar (Yes, this is what the first level was called.)

File Name : miss21.mis

Difficulty Settings : Yes (In AI settings only)

Equipment Store : No

Map : No

Auto Map : No

New Graphics : No

New Sounds : No

New Textures : Imported from DooM

New music : No

Multi-Language Support : No

Briefing : No

Difficulty Level Info : Grunt, Sergeant, Officer

Construction : : From scratch

Base : No

Build Time : 6 months, in my spare time

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Credits


iD Software

Sensor Based Systems, for the excellent DooM level editor, DeeP97

Beta Testers: SirFreddieM, Gloria Creep, Eigenface


Loading Information


Place this zip file in the folder where you keep your other Fan Missions. Run from DarkLoader


Copyright Information


Distribution of this level is allowed as long as it is free and the package is kept intact.

You may include this level in any map pack without my permission.

You may edit and re-distribute this mission without my express permission.


This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or iD Software.