See below for English & Italian translations. =================================================================================== September 14, 2008 =================================================================================== Author : Carkess (Carsten Kessler) Homepage : maloche@hotmail.de Date of Release : September 20th, 2008 Version : 0.2 Titel : Carkess Flucht Beschreibung : Das ist meine erste FM. =================================================================================== Hintergrund: Der Keeper Carkess war ein Lehrmeister von Garrett, darüber hinaus wurden sie mit der Zeit gute Freunde. Als Garrett seine Vorsehung nach ging trenten sich die gemeinsamen Wege. Carkess hatte es satt stets im verborgenen zu Agieren, dauernd mit der Angst zu Leben entdeckt zu werden. So beschloss sich Carkess ein Bürgerliches Leben an zu nehmen, in einer ruhigen Stadt gelang dann dies. Als aber Lord Hagen sich diese Stadt für sein Jagt Ausflüge aussuchte gingen die Probleme los. Anfangs war er nur selten da, aber als er auch noch eine Jagt Hütte Bauen lies war es mit der Ruhe schnell zu ende. Immer mehr Wachen kamen und blieben auch,so war es auch nicht verwunderlich das Carkess auch bald aufflog und Fluchtartig die Stadt verlassen muste. Nun brauchte der Lehrmeister die Hilfe von seinen einstigen Schüler Garrett. Das Spiel beginnt vor der Provinz Stadt von Lord Hagen. Es gibt in diesen Spiel Zombis, Biestis, Wachen, Diebe und viel Beute. Bitte bedenkt dies ist meine Erste FM und vor 2,5 Monaten wuste ich nicht mahl was DromEd ist(naja manchmal weiß ich Heute noch nicht was DromEd ist und was es von mir mag wenn wider eine Fehlermeldung kommt). =================================================================================== * Playing Information * Spiel : Thief 2: The Metal Age Levelname : Carkess Flucht Dateiname : miss20.mis Vers. Schwierigkeiten : Easy, Hard, Difficult Laden : Nein Karte : Ja (leer) Auto Map : Nein New Objects : Nein New Creatures : Nein New Graphics : Nein New Sounds : Nein New Motions : Nein EAX Settings : Ja Multi-Language Support : Nein Briefing : Nein * Construction * Vorlage : Nein Kartengröße : Klein Bauzeit : 2,5 Monate =================================================================================== * Ladeinformation * With Thiefloader(Darkloader): Copy the LFCurse.zip into your thief2/missions folder. Run Darkloader, and select Lord Fishkill's Curse from the list and press play. =================================================================================== * Danke an * An die Mitglieder von ttlg.de die mir stets meine Fragen beantworten konnten. An Komag für sein TUT und MadBull#34 für seine Übersetzung der DromEd Anweisung ins deutsche, das es mir überhaupt ermöglicht hat diese FM zu Bauen. Ein besonderer Dank an meine Betatester: blackmen und fibanocci =================================================================================== * Copyright Information * Dieses Level ist © by Carsten Kessler, September 14, 2008) Die Verbreitung dieser Mission ist erlaubt, teilweise, oder zusammen, wenn du willst. Aber du musst die Mission intakt lassen, bei Veränderung bin ich zu verständigen. Thies level was not made and is not supported by Looking Glass Studios or Eidos =================================================================================== September 14, 2008 =================================================================================== Author : Carkess (Carsten Kessler) Homepage : maloche@hotmail.de Date of Release : September 20th, 2008 Version : 0.2 Title : Carkess' Escape Description : This is my first FM. =================================================================================== Background: The Keeper Carkess was an instructor of Garrett's, as well as a good friend. As Garrett followed his own path, they parted company. Carkess was tired of always living in concealment with the fear of being discovered. So Carkess wanted to settle down in a small village and live life like everybody else. But the ruler of this city, Lord Hagen, started using this city as his private hunting site. Then, the troubles began. More and more guards were sent into the city to protect the lord, and the calm days were gone. Carkess was discovered and had to leave the city. Now, he could use the help of Garrett, his former apprentice. The mission starts outside the city gates of Lord Hagen's town. There are zombies, ape beasts, guards, thieves and a lot of loot in the mission. Please consider the fact, that this is my first FM and 2,5 months ago I didn't even know about DromEd. =================================================================================== * Playing Information * Game : Thief 2: The Metal Age Level Name : Carkess Escape File Name : miss20.mis Difficulty Levels : Easy, Hard, Difficult Ingame Store : No Map : Yes Auto Map : No New Objects : No New Creatures : No New Graphics : No New Sounds : No New Motions : No EAX Settings : Yes Multi-Language Support : No Briefing : No * Construction * From Scratch : no Size : Small Time : 2,5 months =================================================================================== * Loading Information * Darkloader ready. Do not unzip -- Place in fan mission folder and install using Darkloader =================================================================================== * Special Thanks * All members of ttlg.de who allways answered to my questions. Komag for his tutorial and MadBull#34 for his translation of the DromEd documentation into german, what made it possible for me to create this FM. I like to thank my beta testers: blackmen & fibanocci =================================================================================== * Copyright Information * This Fanmission is (c) by Carsten Kessler, September 14, 2008 Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level in any map pack without my permission. No one may edit and re-distribute this mission without my express permission. This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or Ion Storm. =================================================================================== =================================================================================== 14 settembre, 2008 =================================================================================== Autore : Carkess (Carsten Kessler) Homepage : maloche@hotmail.de Data di rilascio : 20 settembre, 2008 Versione : 0.2 Titolo : Carkess' Escape Descrizione : La mia prima FM. =================================================================================== Background: Il Guardiano Carkess fu l'istruttore di Garrett e un suo buon amico, ma quando Garrett decise di seguire la sua strada di separarono. Col tempo Carkess, stanco di vivere una vita nell'ombra sempre con la paura di essere scoperto decise di ritirarsi e di stabilirsi in un piccolo villaggio per vivere come qualsiasi altra persona. Il signore di questa città, Lord Hagen, però ha iniziato ad usare il paese come sua tenuta di caccia privata e da allora sono iniziati i guai. Sempre più guardie sono state inviate a proteggere il nobile e i giorni di calma sono diventati presto un ricordo. Carkess alla fine è stato scoperto e ha dovuto fuggire. Ora ha bisogno di una mano da parte di Garrett, il suo studente. La missione inizia all'esterno delle mura del villaggio di Lord Hagen. Ci sono zombie, bestie scimmia, guardie, ladri e molto bottino al suo interno. Vi prego di considerare che questa è la mia prima FM e due mesi e mezzo fa non sapevo nemmeno esistesse DromEd. =================================================================================== * Informazioni di caricamento * Usare il Darkloader. Non scompattare -- Mettete l'archivio nella cartella delle FM e installate normalmente =================================================================================== * Ringraziamenti speciali * Tutti i membri di ttlg.de che hanno sempre risposto alle mie domande. Komag per il suo tutorial e MadBull#34 per la sua traduzione della documentazione di DromEd in tedesco, cosa che mi ha reso possibile costruire questa FM. Voglio ringraziare i miei beta tester: blackmen & fibanocci =================================================================================== * Copyright * Questa fan mission è (c) di Carsten Kessler, 14 settembre, 2008 La distribuzione di questo livello è consentita fino a quando rimarrà gratuita e l'archivio sarà tenuto intatto. Non potete includere questo livello in una qualsiasi raccolta di mappe senza il mio permesso esplicito. Nessuno può editare e ridistribuire questa missione senza il mio permesso esplicito. Questo livello non è stato creato e non è supportato dai Looking Glass Studios, dalla Eidos Interactive o dalla Ion Storm.