============================================================== Behind Closed Doors ============================================================== v1.0 - 6th February 2017 ============================================================== INSTALLATION INSTRUCTIONS ============================================================== For German, scroll down. If you know what you're doing, just install this mission using Darkloader or FMSel. *** THIS MISSION REQUIRES NEW DARK PATCH v1.24 *** If you're not sure where to begin, refer to the full installation instructions found in the separate Install.doc file. ============================================================== PLAYING INFORMATION ============================================================== Game : Thief II: The Metal Age Mission Title : Behind Closed Doors File Name : miss17.mis, wizard.gam Difficulty Settings : Yes Equipment Store : No Map : Yes Auto Map : No New Graphics : Yes New Sounds : Yes Multi-Language Support : Yes - German. Other translations welcome - just PM me on TTLG. Briefing : No Length : N/A Size : N/A Installation : Refer to separate Install.doc for full instructions. Difficulty Level Info : Normal, Hard, Expert - Extra Objectives on higher difficulty levels * Construction * Base : Built from scratch. Build Time : Somewhere over 500 hours. ============================================================== STORY ============================================================== "Therefore whatever you have said in the dark shall be heard in the light, and what you have whispered in private rooms shall be proclaimed on the housetops." - Luke 12:3 The district of Highmarket has always seemed like a good place for a man like me to fill his purse - lots of rich people with sordid secrets. I've never had a good enough reason to risk it before, but last night, I overheard a conversation while drinking in my local inn - it seems the Hammerites have been boasting about the discovery of the Urn of St Tannis, a valuable ancient artifact, during the excavation of a ruined abbey outside the City. It's currently being displayed in the Church of the Builder's Grace, and should make a lucrative target. I went to visit my fence, Grim, to ask him whether he could deal with such a prize, but the man was preoccupied with terror - it seems the infamous prosecutor, Lurinz Gastrule, is building a case against him. Gastrule is one of those dangerous hypocrites, always making shady deals with contacts in the underworld, then turning against them whenever it suits him to line his own pockets. Grim is a reliable fence, so if I want him to take the Urn, I'll need to see if I can interrupt Gastrule's plans. As if that wasn't already reason enough to visit Highmarket, I've also got word that the fabled Codex of Alavash has turned up in the district. The Keepers have been after it for years. If I'm to track it down, I'll need information, so I've arranged to meet an old contact of mine, a jittery, nervous small-time thief by the name of Letchie, to find out more. This won't be an easy night. I spent a couple of days preparing and buying equipment, only to find out that the Watch have established a curfew due to a couple of murders and a rash of mysterious disappearances in the district. It means I'll have to sneak into Highmarket before sundown - not ideal, but I've dealt with worse conditions. ============================================================== NOTES ============================================================== * This mission requires the New Dark patch. The latest version at the time of writing is v1.24. This can be downloaded from here: http://www.southquarter.com/downloads/patches/t2_v124.zip If you do not have the latest version, the game will crash as soon as you try and boot it. * There are some hi-poly, long sightline areas in this level. As such, you may experience framerate drops on low-end PCs. A modern PC with a decent graphics card should have no issues. * Please ensure you have new_mantle enabled in cam_ext.cfg, otherwise you won't be able to climb in certain places, and you may get stuck. * This mission makes full use of EAX (Environmental Audio Extension). If you are unable to activate EAX in the Options menu (i.e. your soundcard doesn't support it), you can install OpenAL from here: https://www.openal.org/downloads/ then ensure Hardware Acceleration is set to OpenAL, then set EAX to On. If you click Speaker Test, you should hear the difference – the test sounds will be echoey. * The mission uses fog - please ensure Weather & Fog settings are turned on in the options. THIS MISSION FEATURES A FEW CHANGES TO CORE GAMEPLAY THAT YOU SHOULD BE AWARE OF: * AI bumps - the AI have slightly better body awareness than default Thief, and will notice you if you bump into them. * Because of the time of day of the mission, "darkness" is not completely dark while outside. Your Light Gem and the AI awareness of you will be affected by this. Dark areas in interiors will allow you to become fully hidden. * There are new footstep sounds for tiled roofs and chains/wire fences. The roof tile material has similar alertness values to stone or wood - i.e. if you walk on it, you won't automatically alert people, but if you jump, you probably will. The chain material has low noise/alertness values. * You can climb drainpipes. ============================================================== KNOWN BUGS ============================================================== * Due to the size of the mission, there may be the occasional AI pathfinding issue. I've tried to catch them all, but it's like playing Whack-a-mole. ============================================================== CREDITS ============================================================== Special thanks: Many thanks to my Beta testers for being so tirelessly thorough and helping get this thing into the best possible shape: ffox fibanocci Gloria Creep H3H3 marbleman nickie Peter Smith * Zappenduster for the German translation. * Dussander and Tannar for the testing forum * Looking Glass for Thief * Everyone in the TTLG Editor's Guild who helped with technical troubleshooting and suchlike - especially Nameless Voice and Yandros who helped me get the smoking/sheathed-sword guards working. * You, for playing! Custom scripts: Nameless Voice Telliamed Texture families: BCarpet - textures.com, 3d-diva.com BMarble - textures.com BMisc - textures.com BRoof - textures.com BStDetails - textures.com BStone - textures.com Bwood - textures.com DGuerra - David Guerra dungeon1 - David Guerra NMisc - textures.com NPlant - textures.com NStone - textures.com winRS - R Soul winRS2 - R Soul (some from textures.com) Zwindows - Zappenduster, converted from Spiralgraphics.biz images ZDoors - Zappenduster, converted from http://www.mediacastle.de/texturen/tuertexturen/index.html images ZBorders - Zappenduster New water - vurt Bitmaps: pfire - Eshaktaar spk - R Soul Coronas - Eshaktaar Hammer book - Yandros Distant City art from T2Skies by jermi Sounds: Wind Chimes - Patrick6410 (freesound) Clarinets - amandajbono (freesound), alikirodgers (freesound) Trumpets - sorohanro (freesound) Organ - franq (freesound) Dark ambient loop - Sephy Roof footsteps - phil25 (freesound) Bell - dsp9000 (freesound) Smoking - viznoma (freesound) Grave digging sounds - maxthrower (freesound) Wire footsteps - RHumphries (freesound) Throwing up - arnaump (freesound) Voices - me Objects: If an object is not mentioned below, it was probably made by me, with textures from textures.com or filterforge.com. You are welcome to use any of my objects in your own missions, as long as you credit me and the above texture sites. If you think I have used an object of yours and not credited you, please get in touch and I will update the readme. INCLUDES MANY REPLACEMENT MODELS FROM THE OBJECT ENHANCEMENT PACK BY NAMELESS VOICE. New Wall Lanterns - DarkShadow New Tables - Christine New Hanging Lantern - R Soul New Streetlamps - The Watcher Hanging Lantern - Eshaktaar Banners - Ottoj55 Bed - Christine Red curtains - Christine Dresser - Elvis Wall Lantern - DarkShadow Old Table - Ottoj55 - otable.bin Wooden Rack - Soul Tear - ST_Rack.bin Cabinets - Christine - csschr23.bin, csschr30b.bin Tables - Christine - csstand4.bin, cstisch06.bin, cstischA4.bin, cstischE.bin Display Cases - Christine - csschr24a.bin, csschr27.bin Desks - Christine - cssek2.bin, csschreib02.bin Cushions - Christine - cskissen1 - 7.bin Chairs - Christine - csbstuhl1b.bin, csbstuhl2b.bin, csbstuhl4b.bin, csstuhl3c.bin Footstools - csbank2.bin, csbank9a.bin Couches - Christine - csbank05.bin, csbank09.bin Armchairs - Christine - cssofaB1.bin Cabinets - Christine - csntisch1.bin, csntisch2.bin, csntisch4.bin, csschr13.bin Small table - Dark Shadow - tischmus.bin Small red chair - Dark Shadow - redchair.bin Shelves - R Soul - shelvesRS.bin Filing Cabinet - R Soul - FCabinetRS.bin Body on table - R Soul - bodytableRS.bin Rugs - Christine - cstepp01 - 25.bin Rolled-up rugs - Christine - teppich3.bin, teppich4.bin Lamps - Team COSAS Coal Grate - R Soul Fireplace Tools - LarryG Bedwarmer - LarryG Barrels - Soul Tear - 3barrels.bin Barrel - bochka.bin Bookcases and Books - Pinkdot Helmet - LarryG Breastplate - TDBonko Fancy Boxes - Christine Locker - Schwaa Chest - Schwaa Cheap Boxes - R Soul Skeleton - LarryG Rat - LarryG Rope - Ottoj55 Chains - Ottoj55 Vase with feathers - Christine Small Pictures - Christine Globe - Christine Armillary Sphere - LarryG Cobwebs - Paweuek Windchime - Nameless Voice Swordfish Trophy - LarryG Ship in Case - DarkShadow Inkwell - Nameless Voice Easel - Eshaktaar Oil Flask - Eshaktaar Bellows - Eshaktaar Mortar & Pestle - DarkShadow Pulleys - Elvis Chimney - Dale (textures from textures.com and Gecko's HDMod textures) Rope Crate - Targa Pansies - R Soul Clock hands - Ottoj55 Chains - Dale Sloped Ladder - Soul Tear Brazier - R Soul Doors - R Soul Gate - OttoJ55 Pipe wall - R Soul Bird Nest - me (textures.com) Canopy - Soul Tear Ivy - Daraan Grain Sacks - FireMage Fruit Crates - DarkShadow Dead leaves - me from Daraan's textures Filing Cabinet - Jason Otto Fir Trees - me Tiffany Lamps - Saturnine, Zombeh, Digital Nightfall Fountain - Daraan Lily Pads - Jason Otto Tool Boards - Jason Otto Ceiling Lamp - LarryG Mannequin - Saturnine Sewing Machine - Elvis Quill and Ink - LarryG Wooden Bowls - Team COSAS Iron Stove - Elvis Bar - Soul Tear Firewood - Elvis Flasks and Crates of Flasks - Soul Tear Herbs - Team COSAS Glasses - Targa Hanging Meat - Team COSAS Watch Banners - OttoJ55 Hanging Banner - R Soul Electric Sign - OttoJ55 Bulletin Boards - OttoJ55 Trophies - Elvis Stone Pillar - Dale New Paintings - T2X team Wooden Benches - T2X team Railing - Elvis & Soul Tear Buildings - OttoJ55 Orange Light - Sluggs Surgical Knives - Dhin Chain - OttoJ55 Hammer Door - Yandros Improved Transformer Textures - Ottoj55 Hammer Banners - Yandros Gold Statue - LarryG Various food - LarryG Various food - Nameless Voice Lantern - Eshaktaar Column - Daraan Water Effects - Sliptip Carts - Daraan Gemstones - Team COSAS Twisty Pipes - R Soul Fluorescent Light - Sluggs New Bones - LarryG Gold Urn - LarryG Mummy - Eshaktaar AI Skins - Purgator Locker - Nameless Voice Gas Lamp - The Watcher Keys - Team COSAS Hi-res UI Elements - Team COSAS Bottles - Christine Letter - Dale Various Loot - Team COSAS Grave dirt setup - Nameless Voice Coffin - Nameless Voice ============================================================== COPYRIGHT INFORMATION ============================================================== This level is (c)2017 Nick Dablin. Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. ============================================================== ============================================================== Hinter verschlossenen Türen v1.0 ============================================================== ============================================================== INSTALLATION ============================================================== ... mit Darkloader oder FMSel. *** BENÖTIGT NEW DARK PATCH v1.24 *** Weitergehende Informationen in der separaten Datei Install.doc. ============================================================== SPIELINFORMATION ============================================================== Spiel : Thief II: Das Metallzeitalter Missionstitel : Hinter verschlossenen Türen Dateien : miss17.mis, wizard.gam Schwierigkeitsgrade : Ja Ausrüstungsladen : Nein Karten : Ja Autom. Karte : Nein Neue Grafiken : Ja Neue Geräusche : Ja Mehrsprachig : Ja (Englisch und Deutsch) Installation : Siehe Install.doc Schwierigkeitsgrade : Normal, Hart, Experte - Extra Missionsziele je Grad * Konstruktion * Ursprung : von Null an Bauzeit : über 500 Stunden ============================================================== Geschichte ============================================================== "Therefore whatever you have said in the dark shall be heard in the light, and what you have whispered in private rooms shall be proclaimed on the housetops." - Luke 12:3 Der Bezirk Highmarket war immer für einen Zusatzverdienst wie geschaffen - massig Reiche mit geheimen Verstecken. Bisher ging ich das Risiko dort nie ein, aber gestern Abend hörte ich ein Gespräch in der Kneipe mit. Offenbar prahlen die Hammeriten mit dem Fund der Urne von St Tannis, einem wertvollen Kleinod, das bei einer Ausgrabung zutage trat. Sie wird in der Kirche 'Erbauers Gnaden' ausgestellt und sollte ein lohnenswertes Ziel für mich sein. Ich fragte meinen Hehler Grim, ob er damit etwas anfangen könne, doch der hatte andere Sorgen - anscheinend hängt ihm der Staatsanwalt Lurinz Gastrule auf der Pelle. Gastrule ist einer jener gefährlichen Heuchler, die selbst dunklen Geschäften nachgehen, dann aber ihre Geschäftspartner ans Messer liefern, sobald sie Kasse gemacht haben. Grim war stets ein verläßlicher Hehler, also wenn ich ihm die Urne vermitteln will, muß ich Gastrules Pläne vereiteln. Als wäre das nicht Grund genug, Highmarket aufzusuchen schnappte ich noch ein Gerücht vom berühmten Kodex von Alavash auf, der sich in besagtem Stadteil befinden soll. Die Hüter jagen dem Buch schon seit Jahren hinterher. Wenn ich den Kodex aufspüren soll, brauche ich Informationen dazu, also habe ich einen alten Freund dafür eingespannt, einen kribbeligen kleinen Kerl namens Letchie. Das wird wohl eine schwierige Nacht. Ich hatte mich darauf bereits seit längerem vorbereitet, doch nun fand ich heraus, daß die Stadtwache eine Ausgangssperre verhängt hat, da sich in dem Bezirk Morde und das Verschwinden von Menschen häufen. Also betrete ich den Stadtteil schon vor Sonnenuntergang - eigentlich nicht mein bevorzugter Arbeitsstil aber ich hatte schon schlechtere Ausgangsbedingungen für Missionen wie diese. ============================================================== ANMERKUNGEN ============================================================== DIESE MISSION BIETET EINIGE ÄNDERUNGEN, DIE DEN SPIELABLAUF BEEINFLUSSEN: * Die KIs haben ein deutlich besseres 'Gefühl', das merkt man, wenn man ihnen zu nahe kommt. * Wegen der Abendstunde ist es auch nicht völlig dunkel draußen. Der Lichtstein und die Aufmerksamkeit der Gegner sind entsprechend. In Innenräumen kann man sich aber vollständig in dunklen Ecken verbergen.. * Es gibt neue Schrittgeräusche für Dächer und Ketten/Gitter. Das Geräusch ist wie bei Stein oder Holz, man macht also nur auf sich aufmerksam wenn man springt. * Man kann Dachrinnen erklettern. * This mission requires the New Dark patch. The latest version at the time of writing is v1.24. This can be downloaded from here: http://www.southquarter.com/downloads/patches/t2_v124.zip If you do not have the latest version, the game will crash as soon as you try and boot it. * There are some hi-poly, long sightline areas in this level. As such, you may experience framerate drops on low-end PCs. A modern PC with a decent graphics card should have no issues. * Please ensure you have new_mantle enabled in cam_ext.cfg, otherwise you won't be able to climb in certain places, and you may get stuck. * This mission makes full use of EAX (Environmental Audio Extension). If you are unable to activate EAX in the Options menu (i.e. your soundcard doesn't support it), you can install OpenAL from here: https://www.openal.org/downloads/ then ensure Hardware Acceleration is set to OpenAL, then set EAX to On. If you click Speaker Test, you should hear the difference – the test sounds will be echoey. ============================================================== KNOWN BUGS ============================================================== * Due to the size of the mission, there may be the occasional AI pathfinding issue. I've tried to catch them all, but it's like playing Whack-a-mole. ============================================================== CREDITS ============================================================== DE-Version: Zappenduster Special thanks: Many thanks to my Beta testers for being so tirelessly thorough and helping get this thing into the best possible shape: ffox fibanocci Gloria Creep H3H3 marbleman nickie Peter Smith * Dussander and Tannar for the testing forum * Looking Glass for Thief * Everyone in the TTLG Editor's Guild who helped with technical troubleshooting and suchlike - especially NamelessVoice and Yandros who helped me get the smoking/sheathed-sword guards working. * You, for playing! Custom scripts: NamelessVoice Telliamed Texture families: BCarpet - textures.com, 3d-diva.com BMarble - textures.com BMisc - textures.com BRoof - textures.com BStDetails - textures.com BStone - textures.com Bwood - textures.com DGuerra - David Guerra dungeon1 - David Guerra NMisc - textures.com NPlant - textures.com NStone - textures.com winRS - R Soul winRS2 - R Soul (some from textures.com) Zwindows - Zappenduster, converted from Spiralgraphics.biz images ZDoors - Zappenduster, converted from http://www.mediacastle.de/texturen/tuertexturen/index.html images ZBorders - Zappenduster New water - vurt Bitmaps: pfire - Eshaktaar spk - R Soul Coronas - Eshaktaar Hammer book - Yandros Distant City art from T2Skies by jermi Sounds: Wind Chimes - Patrick6410 (freesound) Clarinets - amandajbono (freesound), alikirodgers (freesound) Trumpets - sorohanro (freesound) Organ - franq (freesound) Dark ambient loop - Sephy Roof footsteps - phil25 (freesound) Bell - dsp9000 (freesound) Smoking - viznoma (freesound) Grave digging sounds - maxthrower (freesound) Wire footsteps - RHumphries (freesound) Throwing up - arnaump (freesound) Voices - me Objects: If an object is not mentioned below, it was probably made by me, with textures from textures.com or filterforge.com. You are welcome to use any of my objects in your own missions, as long as you credit me and the above texture sites. If you think I have used an object of yours and not credited you, please get in touch and I will update the readme. INCLUDES MANY REPLACEMENT MODELS FROM THE OBJECT ENHANCEMENT PACK BY NAMELESS VOICE. New Wall Lanterns - DarkShadow New Tables - Christine New Hanging Lantern - R Soul New Streetlamps - The Watcher Hanging Lantern - Eshaktaar Banners - Ottoj55 Bed - Christine Red curtains - Christine Dresser - Elvis Wall Lantern - DarkShadow Old Table - Ottoj55 - otable.bin Wooden Rack - Soul Tear - ST_Rack.bin Cabinets - Christine - csschr23.bin, csschr30b.bin Tables - Christine - csstand4.bin, cstisch06.bin, cstischA4.bin, cstischE.bin Display Cases - Christine - csschr24a.bin, csschr27.bin Desks - Christine - cssek2.bin, csschreib02.bin Cushions - Christine - cskissen1 - 7.bin Chairs - Christine - csbstuhl1b.bin, csbstuhl2b.bin, csbstuhl4b.bin, csstuhl3c.bin Footstools - csbank2.bin, csbank9a.bin Couches - Christine - csbank05.bin, csbank09.bin Armchairs - Christine - cssofaB1.bin Cabinets - Christine - csntisch1.bin, csntisch2.bin, csntisch4.bin, csschr13.bin Small table - Dark Shadow - tischmus.bin Small red chair - Dark Shadow - redchair.bin Shelves - R Soul - shelvesRS.bin Filing Cabinet - R Soul - FCabinetRS.bin Body on table - R Soul - bodytableRS.bin Rugs - Christine - cstepp01 - 25.bin Rolled-up rugs - Christine - teppich3.bin, teppich4.bin Lamps - Team COSAS Coal Grate - R Soul Fireplace Tools - LarryG Bedwarmer - LarryG Barrels - Soul Tear - 3barrels.bin Barrel - bochka.bin Bookcases and Books - Pinkdot Helmet - LarryG Breastplate - TDBonko Fancy Boxes - Christine Locker - Schwaa Chest - Schwaa Cheap Boxes - R Soul Skeleton - LarryG Rat - LarryG Rope - Ottoj55 Chains - Ottoj55 Vase with feathers - Christine Small Pictures - Christine Globe - Christine Armillary Sphere - LarryG Cobwebs - Paweuek Windchime - NamelessVoice Swordfish Trophy - LarryG Ship in Case - DarkShadow Inkwell - NamelessVoice Easel - Eshaktaar Oil Flask - Eshaktaar Bellows - Eshaktaar Mortar & Pestle - DarkShadow Pulleys - Elvis Chimney - Dale (textures from textures.com and Gecko's HDMod textures) Rope Crate - Targa Pansies - R Soul Clock hands - Ottoj55 Chains - Dale Sloped Ladder - Soul Tear Brazier - R Soul Doors - R Soul Gate - OttoJ55 Pipe wall - R Soul Bird Nest - me (textures.com) Canopy - Soul Tear Ivy - Daraan Grain Sacks - FireMage Fruit Crates - DarkShadow Dead leaves - me from Daraan's textures Filing Cabinet - Jason Otto Fir Trees - me Tiffany Lamps - Saturnine, Zombeh, Digital Nightfall Fountain - Daraan Lily Pads - Jason Otto Tool Boards - Jason Otto Ceiling Lamp - LarryG Mannequin - Saturnine Sewing Machine - Elvis Quill and Ink - LarryG Wooden Bowls - Team COSAS Iron Stove - Elvis Bar - Soul Tear Firewood - Elvis Flasks and Crates of Flasks - Soul Tear Herbs - Team COSAS Glasses - Targa Hanging Meat - Team COSAS Watch Banners - OttoJ55 Hanging Banner - R Soul Electric Sign - OttoJ55 Bulletin Boards - OttoJ55 Trophies - Elvis Stone Pillar - Dale New Paintings - T2X team Wooden Benches - T2X team Railing - Elvis & Soul Tear Buildings - OttoJ55 Orange Light - Sluggs Surgical Knives - Dhin Chain - OttoJ55 Hammer Door - Yandros Improved Transformer Textures - Ottoj55 Hammer Banners - Yandros Gold Statue - LarryG Various food - LarryG Various food - NamelessVoice Lantern - Eshaktaar Column - Daraan Water Effects - Sliptip Carts - Daraan Gemstones - Team COSAS Twisty Pipes - R Soul Fluorescent Light - Sluggs New Bones - LarryG Gold Urn - LarryG Mummy - Eshaktaar AI Skins - Purgator Locker - NamelessVoice Gas Lamp - The Watcher Keys - Team COSAS Hi-res UI Elements - Team COSAS Bottles - Christine Letter - Dale Various Loot - Team COSAS Grave dirt setup - NamelessVoice Coffin - NamelessVoice ============================================================== COPYRIGHT INFORMATION ============================================================== Urheberrechtlich 2017 geschützt von Nick Dablin. Diese FM darf unentgeltlich gespielt und weitergegeben werden, sofern sie unverändert bleibt. Sie darf nicht ohne Genehmigung des Autors in anderen Maps eingebunden werden. Diese FM wurde nicht von Looking Glass Studios oder Eidos Interactive hergestellt und wird auch nicht von diesen unterstützt.