2
Alpha Warehouse
5. Go through the double doors to your left and enter the alpha warehouse. Go all the way to the
South wall and look for a purse on the floor next to one of the vertical beams. (Loot total: 95)
This is the only loot in this warehouse, so don’t bother climbing around on the crates looking
for more.
“B” Offices
6. Go to the West wall, through a metal door. Inside this tiny hall you’ll find the Baker’s and
the Jeweler’s. Grab the purse from the top shelf in the baker’s room (Loot total: 145). Go
next door to the jeweler’s and take the ring in the vise and the two statuettes on the small
bookshelf. (Loot total: 185)
“A” Offices
7. Refer to the in-game map and make your way to the door to enter the “A” office area. Enter
the Primary Water Works office. Take the small hammer on the floor. (Loot total: 210) Frob
the Primary Water Pressure Control Valve.
8. Pick the door to the Office of Repair next door. There’s some loot in here, but I want to show
you an alternate method of getting it. Go back out into the warehouse and continue down the
West wall, going around the crates as you go.
“C” Offices
9. Go to the Southeastern corner of the warehouse and pick the other metal door. Cross the
short hallway and cross the room to enter the Undertaker’s Office. Take the bottle of fine
wine from the top shelf. (Loot total: 235)
Behind the chair is a vial of holy water
, necessary
to complete one of the objectives.
10. Enter the Apothecary and snag the goblet on the top shelf. (Loot total: 250) Since you can’t
use the chemistry set yet, leave and enter the Architect’s Office.
11. In the Architect’s Office, take the plant vase, the goblet on the floor, and the bag of spice
tucked into the ceiling. (Loot total: 300) Move the three crates and open the floor panel
beneath them. Do a hard save and get ready to enter the mines.
The Mines (1
st
Pass)
12. Refer to the map above and then call up your compass. Grab the red explosive barrel to your
East (behind the Mechanist zombie lying on the ground) and carry it to the blue dot to the
Northwest. You can avoid waking the zombie by sticking close to the left wall.
13. Set the barrel by the ‘X’ and set it off using a flare (or you can throw it). Grab one chunk of
the copper ore. Three chunks are provided, but you only need one.