============================================================= 8 Aug 2002 ============================================================= Title : The Hashishans V2 Filename : hashishans.zip Author : Ben Hur Contact info : axiomarchives@btinternet.com Homepage : http://www.btinternet.com/~axiomarchives/ Date of release : 16/8/2002 Version : 1c Description : "That Franky the Squealer, wonder how he got that name. You're being held at Sherriff Forte's residence, once a stately home, now a stinking prison for all the Thieves he's robbed. The notorious Hashishans are being held there too, freeing them would be a good favour to be called upon from the Assassins Guild. If you can free everyone, all the better. You've got to get out of there tonight....... " ============================================================= * Play Information * Game : Thief 2 Level Names : The Hashishans File names : miss17.mis Difficulty Settings : Yes Equipment store : No. Map/Automap : No New graphics : No New sounds : Yes New conversations : No New models : No EAX Support : Dunno Multi language support: No. Briefing : No. ============================================================= * Construction * Base : None. Map Size : Quite wee. Build Time : too bloody long ! Build Info : This is a remake of my first ever map. ============================================================= * Loading Information * Runs from Dark Loader. Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole "hashishans.zip" file into whatever folder/directory you want to on your hard drive, then in Darkloader setup, point to this folder/directory, and the mission should show up in the Darkloader main screen. ============================================================= * Thanks To * Everyone who wrote the good tutorials I learned from, all the good folks at the TTLG forums. ============================================================= * Copyright Information * This level is © by Ben Hur Distribution of this level is allowed in any way, shape, or manner you wish. However, you must leave the mission intact. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. =============================================================