22/3/02 VERSION 1.1 --------------------------------------------------------- Title : Shining Standards Author : Aaron Pettett / Spanker Website : http://balder.prohosting.com/apettett Email : apettett@freeuk.com Description : This is a single player FM that I made for Thief 2, containing 2 missions. My Ramblings : Weather and fog are included so you will get a better and more atmospheric gameplaying experience with these options switched on, but at the cost of framerate on lower end machines (SORRY!). The game may chug slighlty on the outside parts (ITS NOT MY FAULT!), just try not to take the action out into the gardens. I would be very appreciative of any comments or suggestions anybody wants to make about these levels, or anything in general in fact. --------------------------------------------------------- Story As a Thief you pride yourself as having very 'high standards' as it were, most of the lucre you acquire is of very high quality and can reach a fair price on the market, especially with rare peices. Tonight is no different. There has been word around that Lord Vernstien, of the Vernstien Manor, has recently bought some very valuble items, these items have cost him dearly and it seems the Lord may have the debt collectors around his Mansion anytime soon this could be bad for your business. There have been some rumours about the items what the Lord has bought, something about 'Gems' and 'Very expensive' spring to mind, this could be a very fortunate business venture for someone such as yourself to find out what these items are. Your job tonight, is to get into the Vernstien Manor, hopefully without too much comotion, and 'acquire' these items for your self, there could be a lot of money waiting for you at the other end of this IF you can manage to get out alive with them. The Vernstien Manor is very well protected by patrolling guards, even at this time of year, and getting in could be harder than you think. Front and rear entrances are both heavily guarded, so going in by either of these ways would not be a god idea, the best idea would be to find some sort of drain or sewer to gain access to the basement of the Manor, since the Lord hasnt got as much money as he would like to think, the servant staff has been cut in half and many have left, luckily this will be to your advantage as gaining access to more areas and rooms is essential because I should imagine some doors will be unpickable locks and a key would be required. Find as much information on the Lord as you can before you leave, this will give us some background on the Lords freinds, which I'm sure would be more than obliging to help out some poor soles, such as ourselves. --------------------------------------------------------- Construction Editor(s) used : DromEd 1.18, Paint Shop Pro 7, Milkshape 3D Build Time : Around a year or so (very on and off) Base : My Brain and various infuencing websites and games. Bugs : (See Bugs.wri included) Build machine : Started as a 333Mhz with a Voodoo 3 and 192MB RAM, now a 1GHZ (Overclocked to 1.12) with Ge-Force 2 MX400 and 384MB RAM (HOT!) --------------------------------------------------------- How to play Use Dark loader for ease of extracting and returning Thief 2 to its original missions or Extract the zip file into your Thief 2 directory with directories enabled (could be potentially dangerous). --------------------------------------------------------- Copyrights These levels were desgined by Aaron Pettett. Distribution of these levels is allowed as long as it is free and the package is kept intact. You may include these levels to a map pack but with my consent first. No one may edit and re-distribute this mission without my express permission. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. (Blah Blah Blah, You get the picture) --------------------------------------------------------- Thanks to - Looking Glass, for the great game. - Everybody at TTLG forums, especially at The Editors Guild. - The BETA testers: Silent_Warrior, Sexypat, Long_Finger, TheCapedPillager and Glenn Italiano (Well only some got back to me, but I cant remember which, but they all deserve credit for applying for the job of a Beta Tester, which I couldnt live without...) - More thanks to everyone who has played this mission. HAVE FUN!