=================================================================================== 25th of August, 2003 =================================================================================== Author : Nameless Voice Contact info : nameless_voice@hotmail.com Date of release : 25th of August, 2003 Description : This is a short example mission demonstrating various gizmos and technical effects, including: Gambling on frog races Diggable graves A portable, narrow-beamed "Theives' Lantern" A portal A spirit that guides you to a location Falling platforms Moveable banners Alcohol that gets the player drunk A working catapult Note : There are two diggable graves, and each work differently. The North one (Velanor the Psychic) requires script.osm. Everything else should work find without any custom scripts. ===================================================================================== * Play Information * Game : Thief 2: The Metal Age Mission Title : NVGizmos File name(s) : Miss20.mis Difficulty Settings : No Equipment store : No Map / automap : No (blank) New graphics : No New sounds : No Multi language support : No Briefing : No Known bugs : High poly counts in some places (especially when using the catapult). There's hardly any gameplay, so it doesn't make much difference. Sometimes you get stuck in the catapult when you try to use it. Difficulty Level Info : N/A * Construction * Base : None Build Time : A few hours. ======================================================================================= * Loading information * Put the .ZIP in \thief\missions directory. DO NOT UNZIP. Run the mission using DarkLoader. * Copyright * You may do whatever you like with this level, so long as you give credit to the author. You may use or modify any of the gizmos or gadgets in this mission as you see fit, so long as you give credit to the author. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.