=================================================================================== 09/??/06 =================================================================================== Author : Pedro Quintela from Portugal(cardia1) Contact Info : Horizontes_profundos@hotmail.com Homepage : Not yet Date of Release : January 12,2009 Title : The Lost castle This mission is dedicated to Pavlovscat Description : Briefing(s) : No Cutscene : No =================================================================================== * Playing Information * Game : Thief 2 TMA Mission Title : The Lost Castle File Name : Miss 20 Difficulty Settings : Yes Equipment Store : No Map : No Auto Map : No new objects : Yes New Graphics : Yes New Sounds : Yes Multi-Language Support : No EAX Support : No Briefing(s) : No Length : n/a Size : n/a Difficulty Level Info : The only differences are in the loot for each difficulty mode Description: Once Again Garrett travels through space on an important mission to save the planet Earth. This time Garrett has to travel to Jupiter to retrieve an important Emerald, the so-called Emerald of Life that is believed to be important for the life of planet Earth. The Keepers have been tracking a castle that has disappeared from Earth and it's this castle that holds the Emerald of Life. After three years the Keepers found out that this castle is located on Jupiter. ================================================================================== * Construction * Base : My imagination Build Time : 3 months Build info : Related with peaceful environments =================================================================================== * Loading Information * This mission will work fine with DarkLoader. Just place in your missions folder. =================================================================================== * Thanks To * I wanna thank above all Yandros and Sluggs and Sensut at ttlg forums who have been helping me in everything, Thanks for your support. You have been my great supporters and also great friends. I want to thank also Nameless Voice for his big help in this mission by teaching me how to convert textures into t2 textures also Sensut, Ricebug, Nameless Voice, Fidcal, R Soul, Nicked, Random_Taffer, Vigil, Shadowspawn, John9818a, Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the Shell, Schwaa2, Slyfoxx, Tannar, LarryG Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom, Eshaktaar, krenim, Asgaroth, Clearing, Dark Arrow, Brother Renault, snowcap 21, Canetoad, ffox, Mikekelly, Pavlovscat, Briaeros h, Lady Jo, Jason Tibbs and the authors from the site Thief-circle. These people know a lot about dromed, I hope someday to be as good as they are. Everyone who wrote the great tutorials I learned from! Especially the guys who wrote the ones at thief-thecircle.com, Komag the best tutorial writer, and the writers of the original Dromed documents. And thanks to Andrés Martano and Renzo who indicated to me the right links for tutorials and other important stuff, the people at the ttlg forums that gave me a lot of help. *Beta testers(alphabethic order): Garrett´s Landlord Gloria Creep Lightningline Linnuke Prjames ShadowSoul Tannar Youndanbrad Undead Gamer =================================================================================== * Copyright Information * Main menu image edit by Yandros Main menu music sample from the music "Cardia" by Scan X edit by me Ambient music "movement 4" by Vangelis fixed by Yandros Music cut on Victrola "So what´cha want" by Scooter Readables fixed to a correct English by Tannar Textures from quake 3 turned into t2 textures by Sensut, other textures by Lady Rowena and Drk This mission includes all 90% of Wolfenstein textures that I´ve converted for t2 textures, there is also a few textures from Undying and Severance Blade that I´ve converted as well. Objects: Schwaa, Phandom, SilentSleep, Yametha, & Digital Nightfall. Textures by Phantom, Schwaa, and Digital Nightfall. Directed, organized, and released by Digital Nightfall. Photos of Eugene Atget, David Octavius Hill (and Robert Adamson), Julia Margaret Cameron, Gaspar Félix Nadar,Henri Jacques Lartigue, Albert S. Southworth, Frederick H. Evans, Edward J. Steichen, Emerson, F. Benedict Herzog,George H. Seeley, George Davison, J. Craig Annan,Alfred Stiglietz, Getrüde Kasebier, and other that i din´t include in the mission, but that can be found within the obj-txt16 folder Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level in any map pack without my permission. You CAN edit this mission if you want, just let me know. And let the others know who made the original mission. This level was not made and is not supported by the late Looking Glass Studios or Eidos Interactive.