=================================================================================== November 23, 2006 Revised edition:June 10th,2008 =================================================================================== Author: DarthsLair Contact Info: DarthsLair darthslair@hotmail.com Version: Revised Version 3.0 Thief Gold Date of Release: November 23,2006 Revised June 10th,2008 (Improved Ambient Lighting) The following events take place not too far from the Dark City. The Hammerites owning much land in the Mountains above the city, and of course being rich in Gold Ore have built a Fort over these old mines, and like usual have much wealth to share with the willing thief. Rumours and such Led me to an old associate who, like usual, has an interest in artifacts. My only interest is that he, as usual, comes through with the cash after my work is done. I came by an old map barely readable, and only one small section depicted at least what I thought could have been a secret passage leading into a Crypt or a Vault, and, or it could have had an ale stain on it. Anyway I found a weak spot in their heavily guarded Fortress...A wall, with badly weathered bricks with just enough foot hold to make it up and over. The only problem I might have is going back over the wall, which just happens to drop straight down into a 100 foot ravine. Passage through the Fort Gates is Impossibe because all wagons, boxes, and guards from the city are even searched. My way is always unseen! So over the wall to get in, and hopefully out through an old mine shaft. Time will tell, but Gold speaks Louder than Words. Especialy at Fort Knocks. =================================================================================== * Special Thanks To * The TTLG forums for their great support! Special Thanks to my Beta-Testers: SirFreddieM, John9818a,and Zontik,and to Pavlovscat. Looking Glass Studios for making Thief! * Playing Information * Game: Thief Gold Mission Title: Gold in Fort Knocks File Name: miss20.mis Difficulty Settings: Normal, Hard, Expert Equipment Store: No Map: No Auto Map: No New Graphics: yes New Sounds: No Multi-Language: No EAX Support: Yes Map Briefing: No * Construction * Base: from scratch Build Time: 300 hours after hours. This is not supported in anyway by Looking Glass Studios,or Eidos, or any of their affiliates. The only copyright I claim is for the Ideas which are mine. Feel free to contact me if you wish to use this mission in any way except for fun. And Have funnnnnn! =================================================================================== * Loading Information * Get the latest version of Darkloader and run it. DO NOT UNZIP THIS FILE!! * Copyright Information * DarthsLair***November 23, 2006 and Revised June 10th,2008 This level was not made and is not supported by Looking Glass Studios or Eidos Interactive. You are free to distribute, but do not change any mission data for redistribution without my written consent. Enjoy!!! =================================================================================== =================================================================================== ===================================================================================